MVC? patterns for game development? [closed]
Posted
by
davivid
on Game Development
See other posts from Game Development
or by davivid
Published on 2011-03-18T12:32:07Z
Indexed on
2011/03/18
16:18 UTC
Read the original article
Hit count: 216
Possible Duplicate:
MVC-like compartmentalization in games?
I am thinking of the best way to structure my project and was thought a MVC style pattern would be appropriate. Would be correct having the model handle the majority and basically being the game engine?
Are there any standardised patterns recommended for simple game development?
Model / Game Engine
- Data: Level Design, Chat feeds, etc
- Game Status: Player status, Enemy status, World Status etc etc.
- Engine: Physics, Collisions, AI
View
- 3D: Gameplay, Camera, Rendering...
- 2D: UI etc
Controller:
- Player Input
- UI Input
© Game Development or respective owner